ancient-raytracer

raytracer in C++ (by BartMassey)

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ancient-raytracer reviews and mentions

Posts with mentions or reviews of ancient-raytracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-22.
  • Strolle: Raytracing 2 million triangles in real-time!
    3 projects | /r/rust | 22 Dec 2022
    I have to laugh. I wrote my first raytracer as a class project in 1990 in C++ (which was a much worse language then than it is today, and was arguably a mistake). I ran it on a Sun 3. It took more than a minute to render my hard-coded image with a couple of hundred triangle-equivalents to a 100×100 buffer. Today that same raytracer can render that image with 3×3 antialiasing at 100×100 in about 40ms (about 25fps) on my current hardware; 2560×1440 takes about 14s.

Stats

Basic ancient-raytracer repo stats
1
2
10.0
over 1 year ago

BartMassey/ancient-raytracer is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

The primary programming language of ancient-raytracer is C++.

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