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Source-1-Games reviews and mentions
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Potential Solution to Mouse Sensitivity Issues on Linux
You can either delete the libSDL that came with TF2 or define the one to load in your launch options. more info here: https://github.com/ValveSoftware/Source-1-Games/issues/1834
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Anyone who uses custom viewmodels, help?
I've found this usually happens for me when joining any server that uses sv_pure while I have custom files. All casual games use sv_pure so if it doesn't happen on any community servers then that could be why you're crashing. I've found some others here and here who have also noticed this issue in TF2 in the past.
- I dare you.
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Linux Kernel Has Been Forcing Different Behavior for Processes Starting with “X”
> The steam client is still 32bits, statically load "libX11" libs, statically load libGL.
Yes and you can't play HalfLife2 (the Linux native one) on inode64 filesystems.
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TF2 update for 10/12/22 (10/13/22 UTC)
The primary place for making bug reports would be the ValveSoftware/Source-1-Games issue tracker on Github. Valve employees don't usually respond to issues these days, but it's a good way to see if an issue has already been noticed. Joshua's responded directly to a few of those issues, and a number of others I've discussed there were quietly fixed.
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TF2 update for 6/23/22
To keep the signal-to-noise ratio sane, my recommendation is to check for duplicate issues and file new ones in the public issue tracker. Don't get in touch with them directly unless they've pulled a Jeff Hill or something, I know the TF2 community's starved for crumbs.
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Ubisoft is looking for a Linux/Debian developer for an unannounced project. The specific details are interesting.
In my defense, it's Valve's fault.
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"Hurtme" cheat command no longer works to heal and overheal
In the last TF2 update, the command hurtme no longer works with negative numbers. This was reported but the issue was closed. So, a command that works for overheal is ent_fire !self addoutput "health " . I'm writing this because cfgs used for practice jumps generally uses the hurtme command for giving the user overheal. Also, ent_fire !self SetHealth heals completely but doesn't give overheal, which can be useful too.
This was reported but the issue was closed.
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TF2 update for 10/22/21
Is the bug fix about invalid MvM popfiles related to this bug where the wrong popfile loads after a mission?
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