Source-1-Games
shepherd
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Source-1-Games | shepherd | |
---|---|---|
68 | 24 | |
572 | 11,809 | |
1.0% | 0.8% | |
0.0 | 9.4 | |
6 months ago | about 12 hours ago | |
JavaScript | ||
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Source-1-Games
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Some Source engine games not launching (Steam)
Sadly an old known Valve issue. https://github.com/ValveSoftware/Source-1-Games/issues/3729
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Potential Solution to Mouse Sensitivity Issues on Linux
You can either delete the libSDL that came with TF2 or define the one to load in your launch options. more info here: https://github.com/ValveSoftware/Source-1-Games/issues/1834
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Anyone who uses custom viewmodels, help?
I've found this usually happens for me when joining any server that uses sv_pure while I have custom files. All casual games use sv_pure so if it doesn't happen on any community servers then that could be why you're crashing. I've found some others here and here who have also noticed this issue in TF2 in the past.
- I dare you.
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Linux Kernel Has Been Forcing Different Behavior for Processes Starting with “X”
> The steam client is still 32bits, statically load "libX11" libs, statically load libGL.
Yes and you can't play HalfLife2 (the Linux native one) on inode64 filesystems.
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TF2 update for 10/12/22 (10/13/22 UTC)
The primary place for making bug reports would be the ValveSoftware/Source-1-Games issue tracker on Github. Valve employees don't usually respond to issues these days, but it's a good way to see if an issue has already been noticed. Joshua's responded directly to a few of those issues, and a number of others I've discussed there were quietly fixed.
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TF2 update for 6/23/22
To keep the signal-to-noise ratio sane, my recommendation is to check for duplicate issues and file new ones in the public issue tracker. Don't get in touch with them directly unless they've pulled a Jeff Hill or something, I know the TF2 community's starved for crumbs.
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Ubisoft is looking for a Linux/Debian developer for an unannounced project. The specific details are interesting.
In my defense, it's Valve's fault.
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"Hurtme" cheat command no longer works to heal and overheal
In the last TF2 update, the command hurtme no longer works with negative numbers. This was reported but the issue was closed. So, a command that works for overheal is ent_fire !self addoutput "health " . I'm writing this because cfgs used for practice jumps generally uses the hurtme command for giving the user overheal. Also, ent_fire !self SetHealth heals completely but doesn't give overheal, which can be useful too.
shepherd
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Guided Tours Solution for Your Web Application
Shepherd is a powerful and customizable open source JavaScript library for creating interactive tours and onboarding experiences in web applications. It uses another open source library Floating UI to render the dialog tours. It offers a simple setup process, dynamic content support, the ability to create custom actions and events, and theming and styling too. More importantly, it is responsive too and never goes offscreen on smaller devices. Shepherd also provides excellent documentation and support, making it a popular choice among developers.
- Onboarding for SaaS and Open Source Project
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Driver.js: Product tours, highlights, contextual help and more
This looks great. What does it do differently to Shepherd[0]?
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Best “user guide onboarding tour” libraries/implementations
I looked at intro.js for a project but ended up going with shepherd, probably because it has an angular wrapper.
Yup you’re right (see usage docs here) - now just need to figure out how to make shepherd look better haha
- I dare you.
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I want to create a tool that expalins how to use my web application
Shepherd
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How can I get that type of effect ? Im using bootstrap modal for dialog but need help on right nav effect
If you're talking about the highlighted menu part, then I'd advise looking into some ready-made solutions, like https://introjs.com/ or https://shepherdjs.dev/
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intro.js with vue 3?
Use shepardjs instead.
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How to build an interactive guide for users in the Wagtail CMS admin
# guide/models.py from django.db import models from modelcluster.fields import ParentalKey from modelcluster.models import ClusterableModel from wagtail.admin.edit_handlers import ( FieldPanel, InlinePanel, ObjectList, TabbedInterface, ) from wagtail.core.models import Orderable class GuideStep(models.Model): """ Each step is a model to represent the step used by https://shepherdjs.dev/docs/Step.html This is an abstract model as `GuideRelatedStep` will be used for the actual model with a relation """ title = models.CharField(max_length=255) text = models.CharField(max_length=255) element = models.CharField(max_length=255, blank=True) panels = [ FieldPanel("title"), FieldPanel("text"), FieldPanel("element"), ] class Meta: abstract = True class GuideRelatedStep(Orderable, GuideStep): """ Creates an orderable (user can re-order in the admin) and related 'step' Will be a many to one relation against `Guide` """ guide = ParentalKey("guide.Guide", on_delete=models.CASCADE, related_name="steps") class Guide(ClusterableModel): """ `ClusterableModel` used to ensure that this model can have orderable relations using the modelcluster library (similar to ForeignKey). edit_handler """ title = models.CharField(max_length=255) # steps - see GuideRelatedStep url_path = models.CharField(max_length=255, blank=True) content_panels = [ FieldPanel("title"), InlinePanel("steps", label="Steps", min_num=1), ] settings_panels = [ FieldPanel("url_path"), ] edit_handler = TabbedInterface( [ ObjectList(content_panels, heading="Content"), ObjectList(settings_panels, heading="Settings"), ] )
What are some alternatives?
intro.js - Lightweight, user-friendly onboarding tour library
driver.js - A light-weight, no-dependency, vanilla JavaScript engine to drive the user's focus across the page
bootstrap-tour - Quick and easy product tours with Twitter Bootstrap Popovers
joyride - jQuery feature tour plugin.
hopscotch
chardin.js - Simple overlay instructions for your apps.
GuideChimp - Create interactive guided product tours in minutes with the most non-technical friendly, lightweight and extendable library.
Ultimate-TF2-Visual-Fix-Pack - A pack of visual fixes for TF2, to be sent to Valve.
focusable - :flashlight: Set a spotlight focus on DOM element adding a overlay layer to the rest of the page
vue-introjs - intro.js bindings for Vue.
pageguide - An interactive guide for web page elements using jQuery and CSS3
tourist - Simple, flexible tours for your app