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RTX-Path-Tracing Alternatives
Similar projects and alternatives to RTX-Path-Tracing
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NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better RTX-Path-Tracing alternative or higher similarity.
RTX-Path-Tracing reviews and mentions
Posts with mentions or reviews of RTX-Path-Tracing.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-24.
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Petition to put WCCFTech and DSOGaming into unapproved tech blogs
Even their Path Tracer (RTX Remix - like Portal with RTX, or Cyberpunk 2077 RT Overdrive) is licensed under similar terms: https://github.com/NVIDIAGameWorks/Path-Tracing-SDK/blob/main/LICENSE.txt https://github.com/NVIDIAGameWorks/RTXDI/blob/main/LICENSE.txt
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Is ray tracing the same for both amd and nvidia gpu ?
So in the case of Portal with RTX and Cyberpunk 2077, you have a Path Tracer that's made by Nvidia that is integrated into the game. In the case of Portal, it's a mod, in the case of Cyberpunk, it's an official update. The game then executes the path tracer's code on the RT cores in the GPU though Vulkan or DX12 respectively. There is no Nvidia-specific RT implementation, it's DXR or Vulkan. If it weren't the case, you couldn't run either of those two games on AMD or Intel GPUs without someone having to do a lot of work, yet they run out of the box.
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Real Time Path Tracing SDK From Nvidia.
GitHub - NVIDIAGameWorks/Path-Tracing-SDK: Real-time path tracing library and sample
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A note from our sponsor - InfluxDB
www.influxdata.com | 22 May 2024
Stats
Basic RTX-Path-Tracing repo stats
3
582
5.3
2 months ago
NVIDIAGameWorks/RTX-Path-Tracing is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of RTX-Path-Tracing is C++.
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