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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
It's there on Github, under MIT license. The Framework itself is not just a way to implement DLSS in any game, but it would allow for any vendor, Intel and AMD too, to have their own upscalers that just hook into this and work, not requiring any extra work from the developers. While AMD is paying for Respawn Entertainment to not download a UE4 plugin from the content store, Nvidia has created a framework that would allow FSR 2 to be in more games, if AMD bothered to support it...
Even their Path Tracer (RTX Remix - like Portal with RTX, or Cyberpunk 2077 RT Overdrive) is licensed under similar terms: https://github.com/NVIDIAGameWorks/Path-Tracing-SDK/blob/main/LICENSE.txt https://github.com/NVIDIAGameWorks/RTXDI/blob/main/LICENSE.txt
Even their Path Tracer (RTX Remix - like Portal with RTX, or Cyberpunk 2077 RT Overdrive) is licensed under similar terms: https://github.com/NVIDIAGameWorks/Path-Tracing-SDK/blob/main/LICENSE.txt https://github.com/NVIDIAGameWorks/RTXDI/blob/main/LICENSE.txt
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Some DIY helmet mods for my cyberpunk-inspired cosplay
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Just got a new pc that can run RTX on minecraft windows. Here's everything this RTX pack can do. (you can get the pack with the link below every image)
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Is there an updated version of vanilla rtx?