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UEGitPlugin Alternatives
Similar projects and alternatives to UEGitPlugin based on common topics and language
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InfluxDB
Purpose built for real-time analytics at any scale. InfluxDB Platform is powered by columnar analytics, optimized for cost-efficient storage, and built with open data standards.
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ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better UEGitPlugin alternative or higher similarity.
UEGitPlugin discussion
UEGitPlugin reviews and mentions
Posts with mentions or reviews of UEGitPlugin.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-19.
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How to prevent/resolve merge conflicts with blueprints? (UE5)
You need to use git-lfs lock to prevent BP merge conflicts in git.Use this plugin: https://github.com/ProjectBorealis/UEGitPlugin. It overwrites the official git plugin and enables perforce like workflow in the editor. It is unavoidable to use locking as no vcs can diff and merge binary files like code and will cause painful rollbacks. In editor the BP diff tools shows history based on the vcs history or local changes. I don't think it solves the issue. The only way to solve the issue is to abstract as much functionality as you can from the character BP.
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Help with ProjectBorealis/UEGitPlugin
What am I doing wrong? https://github.com/ProjectBorealis/UEGitPlugin
- How the heck do you get UE5 to behave with Git?
- GIT/version control in a team?
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UE and github sync
you can try this: https://github.com/ProjectBorealis/UEGitPlugin or google for a different one.
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Appropriate version control solution for an Unreal student team of 20+
I do use and love git for my personal work but the issue is unreal integration; it doesn’t have git LFS support natively for checking in and out assets, so we’ve been using this plugin but we’re having consistent crashing and usability issues. If all my students were programmers it would be ok but most are artists or designers so it’s been very challenging helping them solve problems with the plugin daily. If it wasn’t for that git LFS would be perfectly fine, since checking assets in and out is super important for blueprint and material work
- How and Why is the Marketplace so awful?
- What are some ways to allow two persons to work on the same project simultaneously?
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A note from our sponsor - InfluxDB
www.influxdata.com | 11 Sep 2024
Stats
Basic UEGitPlugin repo stats
8
475
7.4
5 days ago
ProjectBorealis/UEGitPlugin is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of UEGitPlugin is C++.