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Markup-Attributes Alternatives
Similar projects and alternatives to Markup-Attributes
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Unity-SerializeReferenceExtensions
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
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InfluxDB
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Serially
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Bewildered-Core
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Unity-Editor-Toolbox
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SaaSHub
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Vertx.Decorators
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Markup-Attributes reviews and mentions
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I have a massive list of variables in the inspector that keeps clogging my script, making it super tedious to work on. Is their any way I could group them all together in a folder and just close and open the folder in the inspector? Like a more advanced Header for groups of variables?
Unfortunately, attributes can only annotate members or types, not scopes. NaughtyAttributes, as suggested below, is excellent, but I find MarkupAttributes to be even more elegant -- just one attribute is needed for a foldout group, as opposed to the same attribute on every field.
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Is Odin still worth it?
Markup Attributes - Does layout and grouping of fields using attributes. I find it's styling to be the most inline with native Unity, and most likely what I will be in my next project. It also supports material editors. Overall it is quite light weight, and good quality.
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I made an open source plugin for controlling editor layout with attributes. It works in C# and in ShaderLab. Link in the comments.
Here is the link: https://github.com/gasgiant/MarkupAttributes
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Stats
gasgiant/Markup-Attributes is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of Markup-Attributes is C#.
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