GameDemo

The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading! (by chickensoft-games)

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better GameDemo alternative or higher similarity.

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GameDemo reviews and mentions

Posts with mentions or reviews of GameDemo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-06-19.
  • Serialization for C# Games
    2 projects | news.ycombinator.com | 19 Jun 2024
    All very good advice that I feel deeply. I think I fell into the honey trap some time ago, but I've made peace with that — the tools I'm making will probably do more good than any game I could finish making, at least for now.

    Jokes aside, though, I do try to dog-food my tooling as much as possible. I maintain a Godot/C# 3d platformer game demo with full state preservation/restoration (<https://github.com/chickensoft-games/GameDemo>) to demonstrate this.

    By the time I've finished writing tests and docs for a tool, I've usually identified and fixed a bunch of usability pain points and come up with a happy path for myself and other developers — even if it's not 100% perfect.

    I also have a bunch of unreleased game projects that spawned these projects, and even gave a talk on how this stuff came about (<https://www.youtube.com/watch?v=fLBkGoOP4RI&t=1705s>) a few months ago if that's of interest to you or anyone else.

    The requirements you mentioned in your comment cover selectively serializing state and decoupling saving/loading logic, and I could not agree more. While you can always abuse a serializer, I hope my demonstration in the game demo code shows how I've selectively saved only relevant pieces of game data and how they are decoupled and reconstructed across the scene tree.

  • chickensoft-games/GameDemo: A fully tested, third-person 3D game built with Godot and C#. [Full Project, OSS]
    1 project | /r/GodotCSharp | 12 Nov 2023

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8.8
11 days ago

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