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DxrTutorials reviews and mentions
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Are there any good code examples / demonstrations of real-time hybrid rasterization / raytracing implementations?
Nvidia's tutorials: https://developer.nvidia.com/rtx/raytracing/dxr/dx12-raytracing-tutorial-part-1 https://github.com/NVIDIAGameWorks/DxrTutorials
- Best program for ray tracing? And where to find it?
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NVIDIAGameWorks/DxrTutorials is an open source project licensed under BSD 3-clause "New" or "Revised" License which is an OSI approved license.
The primary programming language of DxrTutorials is C++.
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