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Game Maker tutorial - Making 3D environments with PBR materials
Then for the vertex buffers I used a custom importer/exporter for Blender/Game Maker made by Sandman13sq. In Game Maker I then load all necessary vertex buffers and add them to an array of structs where I store the current vertex buffer and albedo, normal and roughness textures.
Stats
Basic DmrVBM-blender-to-gms2 repo stats
1
20
8.3
18 days ago
The primary programming language of DmrVBM-blender-to-gms2 is Python.
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