DmrVBM-blender-to-gms2
Vertex Buffers from Blender to Game Maker Studio 2 (by Sandman13sq)
fake-bpy-module
Fake Blender Python API module collection for the code completion. (by nutti)
DmrVBM-blender-to-gms2 | fake-bpy-module | |
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1 | 2 | |
21 | 1,276 | |
- | - | |
8.2 | 9.0 | |
about 1 month ago | 4 days ago | |
Python | Python | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DmrVBM-blender-to-gms2
Posts with mentions or reviews of DmrVBM-blender-to-gms2.
We have used some of these posts to build our list of alternatives
and similar projects.
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Game Maker tutorial - Making 3D environments with PBR materials
Then for the vertex buffers I used a custom importer/exporter for Blender/Game Maker made by Sandman13sq. In Game Maker I then load all necessary vertex buffers and add them to an array of structs where I store the current vertex buffer and albedo, normal and roughness textures.
fake-bpy-module
Posts with mentions or reviews of fake-bpy-module.
We have used some of these posts to build our list of alternatives
and similar projects.
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how do I make a path from defined points in a CSV?
You're welcome. To get auto-complete it's really odd, but seems to require an external editor. One way is to get the entire blender as a python module or just for completion the type definitions from https://github.com/nutti/fake-bpy-module.
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voronoi extrusion wave
Thank you! Blender's API is very verbose. I normally prefer frameworks like processing and OpenRNDR, but Blender is very powerful when it comes to lighting, materials, etc. There is limited support for auto-complete via https://github.com/nutti/fake-bpy-module