DmrVBM-blender-to-gms2
Vertex Buffers from Blender to Game Maker Studio 2 (by Sandman13sq)
autobake_tools
An easy to use Blender Add-on that allows you to bake Bevel Shader to the Normal Map, Ambient Occlusion to the AO Map in fully automatic mode. (by GarikDog)
DmrVBM-blender-to-gms2 | autobake_tools | |
---|---|---|
1 | 3 | |
21 | 41 | |
- | - | |
8.2 | 7.3 | |
about 1 month ago | 6 months ago | |
Python | Python | |
- | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DmrVBM-blender-to-gms2
Posts with mentions or reviews of DmrVBM-blender-to-gms2.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Game Maker tutorial - Making 3D environments with PBR materials
Then for the vertex buffers I used a custom importer/exporter for Blender/Game Maker made by Sandman13sq. In Game Maker I then load all necessary vertex buffers and add them to an array of structs where I store the current vertex buffer and albedo, normal and roughness textures.
autobake_tools
Posts with mentions or reviews of autobake_tools.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Auto-bake tools blender addon. Bevel Shader, AO
GitHub Repo link
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Auto-bake tools. Bevel shader and AO
I would like to introduce you Auto-bake tools blender addon
- Auto-bake tools addon. Normal Map, Ambient Occlusion in one click style
What are some alternatives?
When comparing DmrVBM-blender-to-gms2 and autobake_tools you can also consider the following projects:
building_tools - Building generation addon for blender
thangs-blender-addon - A sweet addition to your Blender model pages and Blender catalogs, Thangs-blender-addon is built to connect the Thangs repository to Blender as a mesh search tool!
fake-bpy-module - Fake Blender Python API module collection for the code completion.
KITSUNETSUKI-Asset-Tools - KITSUNETSUKI Asset Tools
mixer - Add-on for real-time collaboration in Blender.
BlenderHPL3export - Blender add-on for exporting objects directly to the HPL3 engine (SOMA and Amnesia Rebirth)
MB-Lab - MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB
Blender-Guide - Blender Guide
dream-textures - Stable Diffusion built-in to Blender
DmrVBM-blender-to-gms2 vs building_tools
autobake_tools vs thangs-blender-addon
DmrVBM-blender-to-gms2 vs fake-bpy-module
autobake_tools vs KITSUNETSUKI-Asset-Tools
DmrVBM-blender-to-gms2 vs mixer
autobake_tools vs BlenderHPL3export
DmrVBM-blender-to-gms2 vs MB-Lab
DmrVBM-blender-to-gms2 vs Blender-Guide
DmrVBM-blender-to-gms2 vs dream-textures