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AUXL Alternatives
Similar projects and alternatives to AUXL
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Pygame
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InfluxDB
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AUXL reviews and mentions
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Ask HN: Favorite Game Engine?
I tried a bunch of the popular game engines and none of them really clicked for me. It wasn't until I found A-Frame and Three.js (which isn't an engine at all, but a Web 3D XR VR AR Renderer) that had an Entity-Component Architecture with a foss eco system of components that you could mix and match then things started making more sense.
So did I cleverly use all these freely built components to make the greatest XR experience ever? Nah, I decided to re-invent the wheel and do everything myself :). I do enjoy the challenge and freedom to build my own ultimate tool though and I know it's not likely others will use it, but I did release it under GPL3 anyways. It has a wiki (slightly outdated atm :)), starter script and some examples too.
It's pretty fun as both a learning/practice experience and actually be able to use it for various builds. Makes it even easier to prototype XR ideas which I love. I am currently wrapping v0.3 which has added tons of improvements, although it's not exactly ready for release, if anyone feels like checking it out I added some links as ref...
AUXL (A-Frame UX Library) v0.3 repo --> https://github.com/Minty-Crisp/AUXL
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Web XR Javascript Engine : A-Frame UX Library (AUXL) v0.2 Released!
Get started building your own AUXL XR experiences with the guide here --> (https://github.com/Minty-Crisp/AUXL/wiki/Getting-Started-with-AUXL)
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AUXL (A-Frame UX Library) - An engine to help create more interesting and dynamic XR scenes with A-Frame
View the repo here --> https://github.com/Minty-Crisp/AUXL
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VR for architects
I'm actually working on an advanced engine for A-Frame which most likely is overkill for your current needs, but maybe in the future if you wanted more interaction, movement and scene features it may interest you. https://github.com/Minty-Crisp/AUXL
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Having trouble deciding on a stack?
I myself hope to create lots and lots of interesting Web XR experiences using A-Frame specifically, so much so that I started creating my own foss A-Frame UX Library engine to make it easier to do so. It's called AUXL and you can check out the repo with a basic in-progress example here -> https://github.com/Minty-Crisp/AUXL . I am still fine tuning the basic v0.1 release with more testing and polishing, but plan on building out normal web site like scenarios as well as a mini Hidden Object Puzzler and Visual Novel experience to help stress test the system looking for improvements. A wiki will come later as well, but if you are interested in playing with it feel free to hit me up with any questions about it and I can help you get started.
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Webxr and aframe
I'm still polishing the initial version v0.1 and no wiki just yet, but if you have any questions hit me up or are interested in contributing I'd be happy for the assistance. https://github.com/Minty-Crisp/AUXL
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A note from our sponsor - SaaSHub
www.saashub.com | 5 May 2024
Stats
Minty-Crisp/AUXL is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of AUXL is JavaScript.
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