gLTF Tangent space normals with DirectX 11

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  • tinygltf

    Header only C++11 tiny glTF 2.0 library

  • Hey. I am trying to adopt gLTF 2.0 in my "engine". I am using tinyGLTF library. I have troubles with reconstruction of tangent normals. When I try to convert sampled normal vNt from normal map into world space by multiplying by TBN matrix I get a wrong result:

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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