Want to draw outlines on mesh using Geometry Shader, can't get mesh to render anything when using triangles_adjacency

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  • OpenGL-4-Shading-Language-Cookbook-Third-Edition

    OpenGL 4 Shading Language Cookbook - Third Edition, published by Packt

  • I found an interesting solution in OpenGL 4 Shading Language Cookbook, 3rd Edition using a geometry shader. This is the shader provided by the book.

  • tinygltf

    Header only C++11 tiny glTF 2.0 library

  • If so, what if I'm using tiny_gltf, I don't get vectors of vertices so I can't sort them different. As far as I know.

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    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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