Does buffer size affect performance?

This page summarizes the projects mentioned and recommended in the original post on /r/opengl

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  • 3DWorld

    3D Procedural Game Engine Using OpenGL

  • If you're curious, I have this code starting around line 200 in the vbo_ring_buffer_t class usage here: https://github.com/fegennari/3DWorld/blob/master/src/draw_utils.cpp

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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