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WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Very interesting work. The bottom of the article has links[1] to the GH repo, but I take it that it's a private repo?
1: https://github.com/distillpub/post--selforg-textures
This reminds me a lot of the WaveFunctionCollapse texture generation algorithm [0]. It "generates bitmaps that are locally similar to the input bitmap."
Very cool!
[0]: https://github.com/mxgmn/WaveFunctionCollapse
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