Puttin the ecs at the very core of the Engine ?

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  • Foundry

    Work in progress ecs to both learn rust and use in the gear game engine. (by VirgileHenry)

  • I have an architecture question : I've built an ECS library, Foundry, and I'm wondering how much can I put the whole engine inside the ecs. For example, with what I've done so far, the Engine is really only a wrapper around the ecs, and the game window is a system of the ecs, being updated with it.

  • bevy

    A refreshingly simple data-driven game engine built in Rust

  • This sounds like exactly what bevy does, and it seems to be working sort of well for them.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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