2D Anime Computer Graphics. A humble beginning.

This page summarizes the projects mentioned and recommended in the original post on /r/GraphicsProgramming

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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  • shaderc

    A collection of tools, libraries, and tests for Vulkan shader compilation.

  • Do you mean how to compile Spir-V at runtime? shaderc repo has an example https://github.com/google/shaderc/tree/main/examples/online-compile

  • glsl-parser

    A GLSL parser

  • That's just a parser. I'm sure there's no shortage of those out there for GLSL. I found this one by googling https://github.com/graphitemaster/glsl-parser.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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