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TabletopTweaks-Core
This module provides a shared core system for all TabletopTweaks mods, and and any third party mods wishing to use TabletopTweaks systems and utilities.
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WorkOS
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TabletopTweaks-Base
Tabletop Tweaks is a mod that seeks to adjust the cRPG rules to more closely follow the tabletop ruleset. Additionally it adds content missing from the base game.
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TabletopTweaks-Reworks
This module provides non tabletop based tweaks to Owlcat's original mythic content including changes to some mythic classes and some mythic abilities.
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InfluxDB
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WOTR_FxTweaks
WOTR Mod which allows users to disable and to override ongoing effects (FX) of buffs and certain Mythic Classes.
Bubble Tweaks: More settings, like combat speed, movement speed etc. Currently not always working for me, not sure if that’s a mod issue or me issue.
TableTopTweaks: [Core](https://github.com/Vek17/TabletopTweaks-Core) // [Base](https://github.com/Vek17/TabletopTweaks-Base) // [Reworks](https://github.com/Vek17/TabletopTweaks-Reworks) - This mod includes numerous bug fixes, numerous additions of feats, abilities, talents, and a few spells. All of which are official in the tabletop and perfectly balanced. Even if you don't agree with everything in here, the mod is completely module. So you can customize as you wish, but the bug fixes alone make it worth the download. However this mod does single-handedly make armour viable via the addition of the mythic abilities 'Armour Master' and 'Armoured Might.' It also alters some mythic abilities to be more useful/interesting in my opinion (e.g. Mythic Sneak Attacker now increases sneak attack die size, rather than just add a single extra d6).
TableTopTweaks: [Core](https://github.com/Vek17/TabletopTweaks-Core) // [Base](https://github.com/Vek17/TabletopTweaks-Base) // [Reworks](https://github.com/Vek17/TabletopTweaks-Reworks) - This mod includes numerous bug fixes, numerous additions of feats, abilities, talents, and a few spells. All of which are official in the tabletop and perfectly balanced. Even if you don't agree with everything in here, the mod is completely module. So you can customize as you wish, but the bug fixes alone make it worth the download. However this mod does single-handedly make armour viable via the addition of the mythic abilities 'Armour Master' and 'Armoured Might.' It also alters some mythic abilities to be more useful/interesting in my opinion (e.g. Mythic Sneak Attacker now increases sneak attack die size, rather than just add a single extra d6).
TableTopTweaks: [Core](https://github.com/Vek17/TabletopTweaks-Core) // [Base](https://github.com/Vek17/TabletopTweaks-Base) // [Reworks](https://github.com/Vek17/TabletopTweaks-Reworks) - This mod includes numerous bug fixes, numerous additions of feats, abilities, talents, and a few spells. All of which are official in the tabletop and perfectly balanced. Even if you don't agree with everything in here, the mod is completely module. So you can customize as you wish, but the bug fixes alone make it worth the download. However this mod does single-handedly make armour viable via the addition of the mythic abilities 'Armour Master' and 'Armoured Might.' It also alters some mythic abilities to be more useful/interesting in my opinion (e.g. Mythic Sneak Attacker now increases sneak attack die size, rather than just add a single extra d6).
[RespecMod](https://github.com/BarleyFlour/RespecMod) - Allows you to fully respec and customize your MC and companions from the character creation stage. Most companion builds are 'fine' by default, but being able to have more control over stat distribution and their classes is fun and allows you to use companions that you like personally but don't fit your party composition. There are definitely some characters that really benefit from this as well, as they are either poorly made or their class arguably doesn't fit/match their story and history. It's further worth it with the other mods adding more feats and classes/archetypes.
[Expanded Content](https://github.com/ka-dyn/ExpandedContent) - Adds new classes, archetypes, backgrounds, traits, and religions for the player to choose from. All of which are module and can be turned off/on.
Dark Codex adds a lot of ability options, such as the missing Kineticist infusions
Finnean Tweaks, because he's just worse than other weapons otherwise
FX Tweaks so your character isn't a ball of blinding light (or a dozen giant prismatic dragons) when buffed
Turnbased Combat Delay You know how in turn based combat mode combat starts and ……………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………… then you get right into the action? Remove the pause :D
You'll need this to fix your save when it breaks. https://github.com/Truinto/BlueprintPurge/releases