(Simplified) Wave Function Collapse Function

This page summarizes the projects mentioned and recommended in the original post on /r/gamemaker

Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
  • WaveFunctionCollapse-GML

    Tilemap generation based on mxgmn/WaveFunctionCollapse for GMS 2

  • Here's an implementation I did of it a few years back: https://quadolorgames.itch.io/wfc-gml-demo Source: https://github.com/mstop4/WaveFunctionCollapse-GML

  • WaveFunctionCollapse

    Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

  • I didn't fully understand how WFC worked, even after reading the technical description of it here: https://github.com/mxgmn/WaveFunctionCollapse. I just tried to reverse-engineer it to the best of my ability.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts