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Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
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ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Once you learn how game engines generally work, you will need https://github.com/dotnet/Silk.NET and potentially https://github.com/Sergio0694/ComputeSharp
Once you learn how game engines generally work, you will need https://github.com/dotnet/Silk.NET and potentially https://github.com/Sergio0694/ComputeSharp
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