My son (8) really wants to grow up and develop games for Nintendo - How can I best lead him on this path/get him started in learning?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • scratch-www

    Standalone web client for Scratch

    There is always the scratch. Good for simple intro to programming. https://scratch.mit.edu

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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  • PhysicsExamples2D

    Examples of various Unity 2D Physics components and features.

    He should pick an engine and just make games in it over and over until he's fluent with it. Doesn't matter if it's a simple little engine like Pico-8, something big and complicated like Unity, or something in between. Just pick some platform and start making games. They don't have to be fun, or pretty, or efficient. The goal is to get fluent with an engine. Here's a list of some engines. Some will require coding, some won't. If he's really interested in programming, PyGame might be a good start.

  • raylib

    A simple and easy-to-use library to enjoy videogames programming

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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