I need to make a game in WPF

This page summarizes the projects mentioned and recommended in the original post on /r/csharp

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  • Nez

    Nez is a free 2D focused framework that works with MonoGame and FNA

  • If your background is in C#, and you think Unity is overkill or you don't want to be taken out of a pure code ecosystem (unity is like a glorified level editor), then I would highly recommend MonoGame using the Nez framework https://github.com/prime31/Nez . Its all C#, and it gives you everything you need to start making a game and nothing else - just the kitchen sink. It gives you a game loop, media capabilities, an actor system, a UI system, collisions, animation tweening, and a lot more. The code to get started is literally simpler than a new WPF app. Check out the sample library. https://github.com/prime31/Nez-Samples The code to create a 2d tileset game with collisions, a follow camera, and a movable character who can shoot fireballs is only 300 lines long.

  • Nez-Samples

    Samples and demos of various Nez features

  • If your background is in C#, and you think Unity is overkill or you don't want to be taken out of a pure code ecosystem (unity is like a glorified level editor), then I would highly recommend MonoGame using the Nez framework https://github.com/prime31/Nez . Its all C#, and it gives you everything you need to start making a game and nothing else - just the kitchen sink. It gives you a game loop, media capabilities, an actor system, a UI system, collisions, animation tweening, and a lot more. The code to get started is literally simpler than a new WPF app. Check out the sample library. https://github.com/prime31/Nez-Samples The code to create a 2d tileset game with collisions, a follow camera, and a movable character who can shoot fireballs is only 300 lines long.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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