MacOS C++ development workflow

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  • SFML

    Simple and Fast Multimedia Library

  • Like Windows with its Windows API (...and some other stuff), MacOS has its own API for doing graphical things. Specifically, Cocoa) (there's also Metal for 3D games). You can create windows and do 'other normal GUI things' with Cocoa, but it's easier to do this with Objective-C than C or C++ where you need to use some pretty cursed method names. You can take a look at SFML's source code (Linked: the macOS implementation files for SFML's 'window' abstraction) for an example of what this might look like.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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