How does Bevy's automatic implementation of the Component Trait works?

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  • bevy

    A refreshingly simple data-driven game engine built in Rust

  • world.spawn() returns EntityRef, which has the the following implementation for the insert() method:

  • rust

    Empowering everyone to build reliable and efficient software.

  • Looks like there was at least one issue for discussing that. To be honest I didn't fully understand it, but seems like adding it to the prelude could be a breaking change in a certain scenario

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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