What programming language and technology do you use?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
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  • gdnative

    Rust bindings for Godot 3

  • Rust with Godot via godot-rust for my current game BITGUN which is now almost done.

  • bevy

    A refreshingly simple data-driven game engine built in Rust

  • And Rust + bevy engine for my next game which I'm slowly starting to work on as the first one is getting close to release :)

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • procedural-spider

    Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.

  • I made a small open-source game with Macroquad for the last Ludum Dare and it was quite easy (source code and assets here (MIT license, use however you want)).

  • egui

    egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

  • You may want to try egui, which has full support in Bevy.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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