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A few years ago shadergraph used the GraphView API, as can be seen in its old repository: https://github.com/Unity-Technologies/ShaderGraph/blob/master/com.unity.shadergraph/Editor/Drawing/Views/MaterialGraphView.cs
And they seem to still be using it: https://github.com/Unity-Technologies/Graphics/blob/master/com.unity.shadergraph/Editor/Drawing/Views/MaterialGraphView.cs
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.