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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
I replaced Sled in BonsaiDb with a new storage layer I wrote: Nebari. I just wrote a post this morning recalling my struggles over the last month to feel comfortable sharing this project outside of a smaller group of people.
I replaced Sled in BonsaiDb with a new storage layer I wrote: Nebari. I just wrote a post this morning recalling my struggles over the last month to feel comfortable sharing this project outside of a smaller group of people.
Still iterating the design for https://github.com/mamcx/forbidden, a potential auth system for Rust.
Making some more integrations for BoilR. It has been pretty fun reverse engineering how the differing launchers work and then making parsers that can read thier formats. my favorit so far has been itch.io, they have this database file, but I ended up just using the nom crate to parse it for specific strings. Much faster than doing a full db integration.
I finished the first demo of a new storage engine called Engula.
Another aspect of writing code for GPUs are the shaders, the code that gets executed in the GPU. These can be written in CUDA C (for CUDA), OpenCL C (for OpenCL), GLSL (if using graphic/compute APIs such as OpenGL), etc. Rust can be used for this purpose too, thanks to rust-gpu, but it is a bit more complex to get started.
Related posts
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GreptimeDB: A fast and cost-effective alternative to InfluxDB
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Another distributed time-series database written in Rust
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Another distributed time-series database written in Rust
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What's everyone working on this week (49/2023)?
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New release of Parseable [Log analytics system written in Rust] is now available