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I think you need to extract mesh(es). Maybe this overview helps? https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/figures/gltfOverview-2.0.0b.png
My way probably isn't the most efficient so I recommend also looking at code for other importers like bevy's. https://github.com/bevyengine/bevy/blob/main/crates/bevy_gltf/src/loader.rs
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