Change from Godot to RG3D

This page summarizes the projects mentioned and recommended in the original post on /r/rust_gamedev

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  • RG3D

    Discontinued 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]

  • Do any of you have RG3D in "production" use yet and are using it for a serious project? I'm thinking about switching from Godot to RG3D because I see a lot of potential in this engine even at this early stage of development.

  • gdnative

    Rust bindings for Godot 3

  • Using Godot via GDNative with Rust I don't see as an option now because the development is not going in a direction I want.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • Do any of you have RG3D in "production" use yet and are using it for a serious project? I'm thinking about switching from Godot to RG3D because I see a lot of potential in this engine even at this early stage of development.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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