For anyone who's curious about graphics and shader programming, this goes over how the GPU turns triangles and textures into pixels on the screen. It clarifies what the system does for you and at what point it calls the shader code you write. It should be useful no matter what language you're using

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  • tinyrenderer

    A brief computer graphics / rendering course

  • Very neat! I write shaders for a living and I wish I'd had something like this when I was first starting out. If anyone is curious about this and would like to learn more of the low level details I'd recommend https://github.com/ssloy/tinyrenderer .

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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