Multi Threading Gameplay Code

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • CurryMUD

    A Multi-User Dungeon server in Haskell.

  • Theres also a mud that uses similar techniques.

  • entt

    Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

  • , and so on. (https://github.com/skypjack/entt)

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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