GPU programming .. SYCL

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  • rust-gpu

    🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

    I haven't see any single source projects yet, but there is rust-gpu, a WIP drust to spirv compiler. That's at least a step in the first direction. I imagine it can't be that difficult to have it compile some code that's in a macro, and then to write helpers around that for device scheduling etc and communication.

  • wgpu-rs

    Rust bindings to wgpu native library

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