EnTT v3.7.0 is out: Gaming meets Modern C++

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • entt

    Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

  • If you are using EnTT and want to tell me hello or which of your products relies on it, do not hesitate to contact me! For everyone else interested in the library, the wiki contains more than what I've said here and the gitter and Discord channels are a great place to come and ask your first question!

  • r4cppp

    Rust for C++ programmers

  • Apart from the official book, I find Rust For Systems Programmers a nice introduction.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • nomicon

    The Dark Arts of Advanced and Unsafe Rust Programming

  • Rust culture is heavy on book-ifying things, even individual libraries, so once you've finished the official book, you can move to the fun book Rustonomicon to learn all the things you probably shouldn't do. Or dive into the game dev community, which is still relatively small, but progressing rapidly and would definitely love to have someone of your caliber poking around. Amethyst/Bevy/ggez all have books, etc. All rust libraries will have an /examples folder full of examples as well.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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