Sharing Saturday #344

This page summarizes the projects mentioned and recommended in the original post on /r/roguelikedev

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  • C++ Format

    A modern formatting library

  • I rarely run the game outside of the Unity player, so when I do, I typically get problems. This time, the problem was absolutely bizarre. The program crashed in the C++ plugin during a definitely valid print function, using the fmt library. And this only happens only rarely, when I run the game outside of the player. Funny thing is that if I execute the same code with the exact same arguments from a C++ driver application, I don't get that error... Solution? When calling a function from the DLL, the print output gets redirected to Unity, otherwise it gets redirected to stdout. This seems to have solved it, and I'm moving on.

  • python-tcod

    A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.

  • python-tcod | GitHub | Issues | Forum | Changelog | Documentation

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • libtcod

    A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

  • libtcod | GitHub | Issues | Forum | Changelog

  • gruid

    Discontinued Cross-platform grid-based UI and game framework.

  • Gruid Repository

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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