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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
VAC also does not work under Proton:
https://github.com/ValveSoftware/Proton/issues/3225
It's not the same thing, but personally I find the Xbox controllers are better when used with the official USB wireless adapter and xow: https://github.com/medusalix/xow
Proton is a very impressive project and works with many titles that I've tried. For anyone not well acquainted with it and wanting to try games not part of Steams official compatibility list, look at https://www.protondb.com/, think of it as similar to Wine DB. For unsupported games, I usually use GloriousEggroll's custom build: https://github.com/GloriousEggroll/proton-ge-custom. This "fixes" many games, especially if they use videos in cutscenes and many other things.
There are some features that I was never able to get working correctly, e.g. remote Steam Play with Streets of Rage 4 where my friends stream would not load up or controllers would not map, but for single player gaming, this would not be an issue.
Performance is (to be expected) less than Windows and games can exhibit graphical artifacts or crashes but it is not bad enough really complain about given how amazing it is that this exists in the first place. I will often put up with these (imo) minor defects than boot to my Windows install. Steam cloud sync even works correctly for keeping your save data between OS'!
One thing to be aware of that I don't see people mention (maybe because it's a niche setup and game dependent), is that using fractional scaling can completely mess up some games display, I believe due to how fractional scaling uses a framebuffer larger than your real resolution. Make sure to set your scaling to 100% before launching games which have this behaviour, e.g. Tekken 7.
If it helps, Lutris has config for most games that are open source and available.
https://lutris.net/
Does this allow you to run steam on gnu/linux and run games installed on Windows (so you don't have to install games on both operating systems)?
I've tried [[https://github.com/ValveSoftware/Protonwiki/Using-a-NTFS-dis...] to no avail.
I think it does :
https://github.com/flatpak/flatpak/issues/3797
"Recent versions of Steam can optionally put each game in its own container, using a Flatpak-derived tool named pressure-vessel."
You could also use [Protontricks](https://github.com/Matoking/protontricks) as such :
`protontricks -s `
and it will return anything that matches the search query with its appid like :
```
I very much suspect it's this [0] — I'm sure someone will correct me if I'm wrong.
A library intending to implement a Direct3D API support, on top of the Vulcan API.
If it's not this library specifically, then it will likely be an umbrella project (including VKD3D), aiming to support the whole of the DX12 API.
[0] https://github.com/HansKristian-Work/vkd3d-proton
[citation needed]
SteamOS kernel with commits from Valve devs: https://github.com/ValveSoftware/steamos_kernel/commits/brew...
SteamOS compositor with commits from Valve devs: https://github.com/ValveSoftware/steamos-compositor/commits/...
I'm sure they also have/had contractors working on it like they do for the other Linux gaming effors but a claim that it was "was only contracted-out by Valve" needs something to back it up.