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We finally have a functional game! Now, we can work on a GUI for our sliding puzzle. I've choose Ebiten, an open source engine that allows us to build 2D games. It makes us implement an interface with the functions Update, Draw e Layout.
And our game is ready! It was a really cool project to work on. It showed me that building games is always a great way to learn new things, and it is also a way to reinforce knowledge. Also, Ebiten allows us to build 2D games using our favorite language, and we can distribute it to several platforms, including Web with WebAssembly or even XBOX. If you wish to run the code, you can find it here. Please give me some feedback about this blog post, and I have one last question for you: which game do you want to build using Go?