How does webgpu planning to use webgl shaders?

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  • Effekseer

    since many vfx or particles are made from GLSL. for eg: https://github.com/effekseer/Effekseer how do we port it into webgpu in the future? will that be automatically work on webgpu too? or people need re-create all of those in WGSL?

  • naga

    Universal shader translation in Rust

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