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godot_spatial_gardener
A Godot plugin for painting plants and props on arbitrary 3D surfaces implemented in GDScript
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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bottled-up-tilemap
The most advanced tilemap plugin for Godot. Features include everything you can think of and everything from every other plugins.
Another area that this plugin does not touch on that much is foliage painting. Unreal has a wonderful tool integrated for that. Godot has the Spatial Gardener for 3.x made by one guy who was never to be heard of again, definitely a great plugin, but in 4.0 you have to hope, that somebody has forked and migrated it...
All the features are documented here https://github.com/CookieBadger/assetplacer-docs so you can get started easily.
So... Little things yeah XD It's still a WIP, though : https://github.com/Dark-Peace/bottled-up-tilemap/tree/Godot-4
As for Godot Dictionaries, initially I also wanted to avoid them, but then ran into several issues (#76898, #76889) when recompiling the plugin at runtime, which forced me to use Godot Dictionaries. Also, I strongly warn against the use of the C# event Action in Editor Plugins, since they often get lost, then reference nullptr, and sometimes make your editor crash. I think this stuff will probably take long to fix, and thus it's important to consider if you're making stuff running in the editor in C#.
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Looking for help with CI setup
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Raku + Godot? GDExtension, could this be possible?
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Releasing my "Embed External Editor" GDExtension! For now it only supports Godot 4 + Windows + VSCode. Try it out!
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Basic question about making sense of the Godot github page, Godot versions, compiling
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I made a quick test scene for Godot 4.0.alpha's Movie Maker mode. This allows for generating a video with perfect frame pacing and high-quality graphics settings, regardless of your hardware capabilities