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Godot_spatial_gardener Alternatives
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godot_spatial_gardener reviews and mentions
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Need help...
Spatial Gardener also uses multimeshes (multiple of them) together with LODs. Pretty cool plugin for 3.5
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Migrating from Unity to Godot 4. Is it possible to use forward+ for mobile devices?
This terrain editor is Godot 4 compatible. https://github.com/sboron/terrain-tool-godot4 For foliage, you may want to check this out. https://github.com/dreadpon/godot_spatial_gardener
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I’ve worked on this level design plugin for 6 months and its finally ready!
Another area that this plugin does not touch on that much is foliage painting. Unreal has a wonderful tool integrated for that. Godot has the Spatial Gardener for 3.x made by one guy who was never to be heard of again, definitely a great plugin, but in 4.0 you have to hope, that somebody has forked and migrated it...
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How I switched from Unity to Godot. Godot is amazing! - A appreciation post
Check out Spatial Gardener for example for easy instancing your scene objects. It has built in LOD system using multimesh Octtree for great performance: https://www.youtube.com/watch?v=o_59aTeljpg
- Spatial Gardener v1.1.0 - a very first update for my foliage painting plugin!
- Recently I wanted to give Godot some foliage painting tools. I completely forgot about a project that required it but the tool itself is here, heh. Go nuts, guys!
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Spatial Gardener by Dreadpon, awesome free MIT licensed mesh placement plugin with built in LODs
dreadpon/godot_spatial_gardener
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Stats
dreadpon/godot_spatial_gardener is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of godot_spatial_gardener is GDScript.
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