Exploring Rust game development, what should I look out for?

This page summarizes the projects mentioned and recommended in the original post on /r/rust_gamedev

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  • macroquad

    Cross-platform game engine in Rust.

  • For 2D, if you just quickly want to put some pictures onto the screen, try macroquad. If you want to write your own shaders, use miniquad.

  • gdnative

    Rust bindings for Godot 3

  • I looked into godot-rust and I’m blown away. Seriously, this is amazing.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • ggez

    Rust library to create a Good Game Easily

  • Specifically for 2D, check out ggez. Also check out arewegameyet (especially the ecosystem page) for a comprehensive list of crates used for game development in Rust

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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