Godot 4.0 beta 16: Initial .NET 7 support

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • Pixelorama

    Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!

  • not OP

    I used it to build a multiplatform (including mobile) radio app similar to nightwave plaza (https://plaza.one/) and it worked remarkably well

    also Pixelorama was built using Godot

    https://github.com/Orama-Interactive/Pixelorama

  • spine-runtimes

    2D skeletal animation runtimes for Spine.

  • Haven't used it. The system itself might be decent but the editor for it is probably bad. Lots of things in Godot like that.

    We bought a license to Spine from http://esotericsoftware.com/

    It has a godot runtime SDK.

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  • openscad-graph-editor

    OpenSCAD Graph Editor

  • I am very grateful for Godot v3, since it is used to program:

    https://github.com/derkork/openscad-graph-editor

    What other instances are there of non-game usage?

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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