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Top 3 Rust Window Projects
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writing an X11 window manager is ... extremely tedious. have a look at https://github.com/sminez/penrose .
Well, it depends on how you use it; writing to an image buffer isn't much less efficient than writing to any normal buffer (in fact, although displaying your scene to a window efficiently is important, your main bottleneck will be the actual ray tracing loop). You may want to read this article for a practical example of using an ImageBuffer to create and draw a texture with Piston. Other window backends you could use, apart from pixels which was already mentioned in another comment, include minifb and Mini GL, though I haven't personally used them.
Rust Window related posts
- Is there a way to create a WM with winit?
- if I wanted to make a Tiling Window Manager in Rust, how would I go about it?
- Ace jump for i3
- Its not opinion. Its fact
- Problem starting application with comma flags on i3config
- Penrose 0.3.0 release announcement
- Penrose 0.3.0 release announcement
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Index
What are some of the best open-source Window projects in Rust? This list will help you:
Project | Stars | |
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1 | penrose | 1,200 |
2 | rust_minifb | 951 |
3 | wmfocus | 213 |
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