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C++ findpath related posts
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An update on the Heroquest inspired game I'm developing on Unreal Engine 5! Rooms 🚪 are now revealed once they are opened! NGL, it's starting to feel like "exploring"! 🧠This primitive "Fog-of-war" was very easy to do: it's literally just overlayed panning textures. What do you think about it?
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WIP on the squared tile path-finding for the Heroquest inspired indiegame I'm developing on Unreal Engine 5. After you roll the dice all the reachable tiles are highlighted, as well as the path to take. Cost to get there is also shown. What do you think about it? 🎲
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WIP on the squared tile path-finding for the Heroquest inspired indiegame I'm developing on Unreal Engine 5. After you roll the dice all the reachable tiles are highlighted, as well as the path to take. Cost to get there is also shown. What do you think about it? 🎲
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Tutorial for grid based movement
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