C++ 3d-game-development Projects
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I can give many examples of APIs that have this exact problem... but I won't. Instead, I'll be making an example of myself. Long ago (like, maybe 4 months ago), I made an API called Gravel. It was supposed to be a game framework that abstracts away all of the window creation code, input handling, rendering with OpenGL, and so on. I thought I was the king. I was getting ready to become bald, wear glasses, and call myself Bill Jobs III. I thought the API was so good. I thought it was so good, in fact, that I decided to use it and create a game. The game was called The Problem Solver. The game was supposed to be simple. I made a 3D game from scratch before. Pfft. How hard can it be? Especially now that I have this amazing API that I created... I hope you can tell there's gonna be foreshadowing here.
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JetBrains
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Index
# | Project | Stars |
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1 | Gravel | 0 |