C# netcode-for-gameobject Projects
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multiplayer-community-contributions
Community contributions to Unity Multiplayer Networking products and services.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
I am using multiplayer-community-contributions/NetworkDiscovery and Netcode for Gameobjects,Unity. The flow is running normally and I am finding all the servers on my network. When I connect to one of them there is no output. The funtions and properties of NetworkManager are not working, also NetworkObject prefab is also not generated on either side. I did not changed the code for NetworkDiscovery except for ExampleNetworkDiscoveryHud.cs
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C# netcode-for-gameobjects related posts
Index
Project | Stars | |
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1 | multiplayer-community-contributions | 403 |
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