zephyrus-sc2-parser VS Preact

Compare zephyrus-sc2-parser vs Preact and see what are their differences.

Preact

⚛️ Fast 3kB React alternative with the same modern API. Components & Virtual DOM. (by preactjs)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
zephyrus-sc2-parser Preact
6 111
37 36,062
- 0.3%
0.0 9.3
12 months ago 3 days ago
Python JavaScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

zephyrus-sc2-parser

Posts with mentions or reviews of zephyrus-sc2-parser. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-04.
  • Show HN: Rust nom parsing Starcraft2 Replays into Arrow for Polars data analysis
    10 projects | news.ycombinator.com | 4 Oct 2023
    This is insanely cool! Very impressed you managed to implement a full parser in Rust.

    I implemented a basic one in Rust a while back: https://github.com/ZephyrBlu/rust-parser

    And a full one in Python with a few bells and whistles ages ago: https://github.com/ZephyrBlu/zephyrus-sc2-parser

    Don't maintain either of them though :(, and the Rust one is super rough.

    SC2 is a very interesting area for data analysis, but at the same time I found it very challenging. There is so much nuance and inconsistency across games it can be really hard to do accurately do things like categorize builds or measure build timings.

    The area I ended up focusing on was builds, and I feel like I did some interesting stuff there: https://sc2.gg/reports/top-openings-2022/.

    I found personal statistics less interesting than aggregate statistics. Even pro games are very volatile, ladder games even more so. Extremely hard to get reliable signal out of them if you're trying to track things across games. Even simple things like Collection Rate are poor indicators without significant categorization work (Matchup, build, opponent build, etc).

  • Tools for analyzing the meta: build play rate, build win rate and build trees
    9 projects | /r/starcraft | 19 Nov 2022
    There is the sc2reader parser which has been around for a while, and I also have a Python parser.
  • Predicting Match Win Probability using Game Statistics
    1 project | /r/starcraft | 22 Oct 2021
    Check out this guy's work, he tracks a lot of details. https://app.zephyrus.gg/login https://github.com/ZephyrBlu/zephyrus-sc2-parser
  • How to get first job as swe: two cents from an "experienced" FANG engineer
    2 projects | /r/cscareerquestions | 22 Apr 2021
    This is one of the projects I've been working on for over a year: https://github.com/ZephyrBlu/zephyrus-sc2-parser.
  • I Will Be Your Personal SC2 Analyst for $10
    1 project | /r/starcraft | 17 Apr 2021
    I love analyzing SC2. I wrote my own replay parser, I created a replay analysis site (FYI this is an old video) and I regularly post graphics of stats/analyses such as:
  • Statistics about IEM Katowice 2021
    1 project | /r/starcraft | 22 Mar 2021
    This is the parser: https://github.com/ZephyrBlu/zephyrus-sc2-parser

Preact

Posts with mentions or reviews of Preact. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.
  • Preact vs React: A Comparative Guide
    2 projects | dev.to | 23 Apr 2024
    In this post, we get to know more about Preact, one of this year's trending libraries. And we'll compare it to React to see which one suits better for our projects.
  • Episode 24/13: Native Signals, Details on Angular/Wiz, Alan Agius on the Angular CLI
    11 projects | dev.to | 5 Apr 2024
    Similarly to Promises/A+, this effort focuses on aligning the JavaScript ecosystem. If this alignment is successful, then a standard could emerge, based on that experience. Several framework authors are collaborating here on a common model which could back their reactivity core. The current draft is based on design input from the authors/maintainers of Angular, Bubble, Ember, FAST, MobX, Preact, Qwik, RxJS, Solid, Starbeam, Svelte, Vue, Wiz, and more…
  • Proposal: Signals as a Built-In Primitive of JavaScript
    9 projects | news.ycombinator.com | 31 Mar 2024
    Those who want to develop a library that can be used by any other reactive framework. I often see SignalLike type that tries to subtype it.

    https://github.com/preactjs/preact/blob/757746a915d186a90954...

  • Preact: Lightweight React Alternative
    1 project | dev.to | 27 Jan 2024
    The official Preact documentation.
  • How I built a cross-framework frontend library
    3 projects | dev.to | 17 Jan 2024
    At the very bottom of the image, there are 3 blocks that I chose to call application components. If you are building a cross-framework library, these can be built with whatever tools you want! Only catch is, all the tools you use to build it, will be needed by everyone consuming it. So choose wisely, and be mindful of how many kilobytes of third party code you will need in order to ship. In Schedule-X, I chose to use Preact. You will probably be fine with most lightweight virtual DOM libraries, and just like with frameworks there are a few to pick from.
  • React Jam just started, making a game in 13 days with React
    5 projects | news.ycombinator.com | 26 Dec 2023
    >> React is not traditionally used for making games, but that's part of the fun and the challenge. R

    > MS Flight Simulator cockpits are built with MSFS Avionics Framework which is React-like and MIT licensed:

    https://github.com/microsoft/msfs-avionics-mirror/tree/main/...

    preactjs may or may not be faster: https://preactjs.com/

    Million.js is faster than preact, and lists a number of references under Acknowledgements: https://github.com/aidenybai/million#acknowledgments

    https://million.dev/docs :

    > We use a novel approach to the virtual DOM called the block virtual DOM. You can read more on what the block virtual DOM is with Virtual DOM: Back in Block and how we make it happen in React with Behind the block().*

    React API reference > Components > Profiler:

  • Have You Built with Preact?
    1 project | news.ycombinator.com | 11 Dec 2023
  • Quando um framework é melhor que a manipulação nativa do DOM
    2 projects | dev.to | 9 Dec 2023
  • HTML Data Attributes: One of the Original State Management Libraries
    5 projects | dev.to | 29 Nov 2023
    DEV is a Rails monolith, which uses Preact in the front-end using islands architecture. The reason why I mention all this is that it's not a full-stack JavaScript application, and there is no state management library like Redux or Zustand in use. The data store, for the most part on the front end, is all data attributes.
  • Show HN: Cami.js – A No Build, Web Component Based Reactive Framework
    6 projects | news.ycombinator.com | 4 Nov 2023

What are some alternatives?

When comparing zephyrus-sc2-parser and Preact you can also consider the following projects:

s2protocol-rs - Starcraft 2 Protocol Replay Reader

react-18 - Workgroup for React 18 release.

mpq - Decoder/parser of Blizzard's MPQ archive file format

Alpine.js - A rugged, minimal framework for composing JavaScript behavior in your markup.

rust-parser

solid - A declarative, efficient, and flexible JavaScript library for building user interfaces.

pdx-tools - View maps, graphs, and tables of your save and compete in a casual, evergreen leaderboard of EU4 achievement speed runs. Upload and share your save with the world.

lit - Lit is a simple library for building fast, lightweight web components.

s2prot - Decoder/parser of Blizzard's StarCraft II replay file format (*.SC2Replay)

Svelte - Cybernetically enhanced web apps

SimpleDating - Open-source, free-to-use, non-profit dating application.

Vue.js - This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core