yquake2
OpenJK
yquake2 | OpenJK | |
---|---|---|
59 | 16 | |
820 | 1,948 | |
1.7% | 0.8% | |
8.8 | 8.2 | |
6 days ago | 2 days ago | |
C | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
yquake2
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'Quake II Enhanced' merges expansions with base game, introduces new mission packs AND added to to Luxtorpeda for Steam
u/d10sfan has added vkQuake2, Yamagi Quake II, Q2PRO and FTE QuakeWorld source ports for Quake II Enhanced and its mission packs to Luxtorpeda repo. Thanks to that, native Linux ports of the games can be played as Steam games.
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Jazz² Resurrection v2.0 introduced Nintendo Switch and FreeBSD support (engine reimplementation of Jazz Jackrabbit 2)
Jazz² Resurrection is an open-source engine reimplementation of 1998 platfomer classic Jazz Jackrabbit 2. Just like other source ports like QuakeSpasm, Yamagi Quake II, ioquake3 it requires original game data to run that can be purchased in GOG.
- What is a good source port of quake 2 and a good mod for quake 1 (other than arcane dimensions because i have played it)
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Steam Deck Experience for 90s/Early 2000s FPS games and CRPGs?
I have been enjoying the h*ck out of Quake II (the Yamagi version, not the Steam version).
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I'm new to visual studio and need to convert the game folder into a dll. can anybody give me instructions or a tutorial?
that prigraam alreasy has compiled releases https://www.yamagi.org/quake2/
- Step climber physics mechanic in quake ?
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Looking for singleplayer FPS games
Quake 2 (Yamagi mod supports Xbox controllers. Go here to download it.)
- Taking you guys advice
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Driver crash (black screen of death on primary monitor) upon entering full screen in some games across multiple graphics APIs
Quake II using the Yamagi/yquake2 source port (Vulkan)
- Yamagi Q2 updated to version 8.20, Quake 2 25th Anmniversary Edition
OpenJK
- Microsoft could cram more ads into Windows 11 – this time in the Settings app | Recent moves with the Start menu are now being echoed within the Settings panel in testing
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JK-XR: Outcast - The Standalone VR port of Jedi Knight II: Jedi Outcast
JK XR is a VR port of the Jedi Knight games using OpenXR (the open standard for virtual and augmented reality devices) and is based on the excellent OpenJK port, originally forked from: https://github.com/JACoders/OpenJK
- What old video game would you like to see get a remake or a sequel?
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Available on MacBook?
Although you'll probably need to install OpenJK anyway afterwards.
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Jedi Academy: Enhanced v1.1 Trailer - While you wait for JEDI: Survivor, check out lots of customization options, Force Powers and even lightsaber dismemberment option for Jedi Academy
It's still active.
- When I was a kid, I imagined the sequels would be something like that. Oh well...
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[Prime Gaming/Twitch Prime] Prime Day: Mass Effect Legendary Edition (Origin), Need for Speed Heat (Origin), GRID Legends (Origin), STAR WARS Jedi Knight - Jedi Academy, STAR WARS Jedi Knight II - Jedi Outcast, STAR WARS Republic Commando (Included with Amazon Prime/Prime Gaming membership)
Pro tip the source code was released a few years ago and some fans made some updates: https://github.com/JACoders/OpenJK you only need to download the files from Amazon and then execute from the openjk to enjoy the game fully on modern systems, works with mods too.
- Vanilla or mods?
- ELI5 What are all the Microsoft Visual C++ 20005, 2008, 2010, 2012, 2015-2019... different versions currently on my Windows computer for?
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New @ Steam
There's the OpenJK engine for those. Same way people can play them on the Pi.
What are some alternatives?
vkQuake - Vulkan Quake port based on QuakeSpasm
OpenClaw - Reimplementation of Captain Claw (1997) platformer
Q2RTX - NVIDIA’s implementation of RTX ray-tracing in Quake II
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Quakespasm - Extra bloaty junk to modernise stuff a bit.
daggerfall-unity - Open source recreation of Daggerfall in the Unity engine
Cortex-Command-Community-Project-Source - [ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)
OpenLara - Classic Tomb Raider open-source engine
iortcw - Merge of ioquake3 features and fixes into RTCW code bases
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
REDRIVER2 - Driver 2 Playstation game reverse engineering effort