d32xr
ym2020 | d32xr | |
---|---|---|
2 | 5 | |
4 | 146 | |
- | - | |
10.0 | 8.9 | |
over 1 year ago | 7 days ago | |
C | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ym2020
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Honebrew on cartridge
The cartridge and ROM was done by Catskull Electronics. https://catskullelectronics.com/
- Help with EP?
d32xr
- Adaptive Texture Cache
- DOOM (32X) Resurrection Engine optimizations, part 2 - Learn how adaptive texture cache is used to speed up the game renderer by 30%
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Doom 32X 'Resurrection' v1.5 Update (source code available)
Project on GitHub
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Doom on 32X, but with a completely new engine and music that's not farts and zippers
Think the code is here: https://github.com/viciious/d32xr
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Doom 32x Ressurection
https://github.com/viciious/d32xr https://www.doomworld.com/forum/topic/119202-32x-resurrection/
What are some alternatives?
cave-story-md - A fan port of Cave Story for the Sega Mega Drive
FastDoom - Doom port for DOS, optimized to be as fast as possible!
MegaDrivePlusPlus - Universal Region mod, 50/60 Hz switch and In-Game-Reset (IGR) for Sega Mega Drive (AKA Genesis)
megadev - A Sega Mega CD development framework in C and 68k asm
ym2017 - A music album for the Sega Mega Drive
Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
SGDKRocks - Some example code for SGDK.
SGDK - SGDK - A free and open development kit for the Sega Mega Drive
Nuked-MD - Cycle accurate Mega Drive emulator
retro-go - Retro emulation for the ODROID-GO and other ESP32 devices